Showcasing awesome stuff people are making on the web.
Game On Winner: Best Web-Only Game: Bombermine by Mark Zubovsky, Ivan Popelyshev, Vladislav Kozulya, Stanislav Findeysen from Moscow"The most Massively Multiplayer Online Bomberman on the web - up to 1000 players on a single map. Right in your browser!"
Play the Game:http://bombermine.com/#/
See other winning entries & find out more about Game On:https://gameon.mozilla.org/en-US

Game On Winner: Best Web-Only Game: Bombermine by Mark Zubovsky, Ivan Popelyshev, Vladislav Kozulya, Stanislav Findeysen from Moscow

"The most Massively Multiplayer Online Bomberman on the web - up to 1000 players on a single map. Right in your browser!"


Play the Game:
http://bombermine.com/#/

See other winning entries & find out more about Game On:
https://gameon.mozilla.org/en-US

Game On Winner: Grand Champion & Best Multi Device (same game) : Zumbie: Blind Rage by Jonatan Van Hove, Mads Johansen & Mikkel Faurholm from Copenhagen

Zumbie is a game about surviving the zombie apocalypse with the help of your friend(s). One player plays as the shooter, who is a blind and limping but luckily has an endless supply of shotgun shells.”

Play the Game:
http://joon.be/zumbieweb

See other winning entries & find out more about Game On:
https://gameon.mozilla.org/en-US

Game On Winner: Best Hackable Game: Code Injection by Nick Liow and Jason Church from Vancouver

"Inject real code to move your character around. Hack other characters to steal your enemies abilities and share their powers. Like hacking the Matrix — using real code that works on the web."
Play the Game:http://inject.craftyy.com
See other winning entries & find out more about the competition:https://gameon.mozilla.org/en-US

Game On Winner: Best Hackable Game: Code Injection by Nick Liow and Jason Church from Vancouver


"Inject real code to move your character around. Hack other characters to steal your enemies abilities and share their powers. Like hacking the Matrix — using real code that works on the web."


Play the Game:
http://inject.craftyy.com

See other winning entries & find out more about the competition:
https://gameon.mozilla.org/en-US

What is it like to win Game On’s Grand Champion & Best Multi Device Awards at the same time?

Ask
Jonatan Van Hove, Mads Johansen & Mikkel Faurholm, creators of Zumbie: Blind Rage

Check out the Grand Champion Award:

  • All expense paid trip to San Francisco for GDC 2013!
    Red carpet treatment with roundtrip airfare, 7 nights of hotel accommodations in San Francisco, two All Access Passes to GDC 2013 — which includes entry to the Independent Games Summit at Games Developers Conference — and more
  • Dinner with EA’s award-winning game developer Michael John
  • A tour of Mozilla’s headquarters in Mountain View and lunch with the Mozilla games team
  • An Nvidia GeForce GTX690


Check out the other cool schwag and prizes:
https://gameon.mozilla.org/en-US/prizes

Find out more about the competition:
https://gameon.mozilla.org/en-US

And the Game On competition winners are…
Pushing the frontiers of gaming on the web
Today we’re thrilled to announce the winners of this year’s “Game On” competition.
The competition invited game designers and developers around the world to submit their games. The goal: show how new open technologies are pushing the envelope of what’s possible on the web.
We received more than 165 great entries total, with competitors from Morocco to Russia to Canada. Games ranged from web-programmed robots, to massively multi-player “tweet wars,” to mobile-powered multipedes.

Read more:https://blog.mozilla.org/blog/2013/03/12/gameon_winners

And the Game On competition winners are…

Pushing the frontiers of gaming on the web

Today we’re thrilled to announce the winners of this year’s “Game On” competition.

The competition invited game designers and developers around the world to submit their games. The goal: show how new open technologies are pushing the envelope of what’s possible on the web.

We received more than 165 great entries total, with competitors from Morocco to Russia to Canada. Games ranged from web-programmed robots, to massively multi-player “tweet wars,” to mobile-powered multipedes.

Read more:
https://blog.mozilla.org/blog/2013/03/12/gameon_winners

Whether you’re a gamer, a game developer, or just love being a playa, the Game On competition has everything you need.Gamers should check out preview versions of all of our multidevice, hackable, and web-only game entries.
Game developers should know that there are only three days left to Submit you own games (contest ends on Feb 24th). You could win an all expenses paid trip to GDC 2013 and more.
And everyone should stay tuned to find out who are the next big names in games.

Whether you’re a gamer, a game developer, or just love being a playa, the Game On competition has everything you need.

Gamers should check out preview versions of all of our multidevice, hackable, and web-only game entries.

Game developers should know that there are only three days left to Submit you own games (contest ends on Feb 24th). You could win an all expenses paid trip to GDC 2013 and more.

And everyone should stay tuned to find out who are the next big names in games.

chloeatplay:

This post is the first out of a series I am hoping to do in the first quarter of 2013 about hackable games.

image

My goal is to come up with some design principles around these kinds of games, look at existing games that might loosely fall in this category and tinker with
GitHub Game Off Winners
We are super proud to be partnering with Github for our competition and we wanted to share with you the great entries from GitHub’s Game Off Competition.
Last month, Github’s @leereily organized a month long game jam asking developers to create a web-based game loosely built around the theme of forking, branching, cloning, pushing, and/or pulling. There were over 1337 forks and almost 200 playable games at the end of the competition. Hope your schedule is clear, there’s a lot of good games to play here!
Try them out now:https://blog.mozilla.org/gameon/2013/01/08/github-game-off-winners

Winners

Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features » play · source

An abstract racing game where you fight against the clock and the computer to get as far as you can in a product’s life-cycle » play · source

Rock Kickass is a shoot’em up platformer about an android who can merge the code of the enemies he kills to gain their powers » play · source

PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity? » play · source

An addictive game where you guide little Pappu around obstacles while collecting coins, stars, and berries and avoiding enemies known as Pakias » play · source
Runners Up

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source
Honorable Mentions

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source

GitHub Game Off Winners

We are super proud to be partnering with Github for our competition and we wanted to share with you the great entries from GitHub’s Game Off Competition.

Last month, Github’s @leereily organized a month long game jam asking developers to create a web-based game loosely built around the theme of forking, branching, cloning, pushing, and/or pulling. There were over 1337 forks and almost 200 playable games at the end of the competition. Hope your schedule is clear, there’s a lot of good games to play here!

Try them out now:
https://blog.mozilla.org/gameon/2013/01/08/github-game-off-winners



Winners

Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features » play · source

An abstract racing game where you fight against the clock and the computer to get as far as you can in a product’s life-cycle » play · source

Rock Kickass is a shoot’em up platformer about an android who can merge the code of the enemies he kills to gain their powers » play · source

PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity? » play · source

An addictive game where you guide little Pappu around obstacles while collecting coins, stars, and berries and avoiding enemies known as Pakias » play · source

Runners Up

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source

Honorable Mentions

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source

» play · source

Interview: Daniel Cook, Spry Fox

We caught up with Daniel Cook (Chief Creative Officer at indie studio Spry Fox) to talk about new frontiers in game design, hackable games, the culture of indie game development, and much more. Check it out!

Trans-Atlantic Game Jammin’
Here at ‘Game On’ we love supporting Game Jams so what better way to launch our competition than with a double 48hour Jam across New York and London. We kicked off the events on Friday evening with some local guest speakers talking about games and the open web.
 
 
Atul Varma got a lot of love when he demoed his Hackable platformer and Sarah Shoeman opened interesting discussions around diversity and female representation in games.
Josh Debonis took the theme of Hackable Games a notch further by presenting the cult tabletop game Advanced Squad Leader; which has a huge community of people who create homemade scenarios for it based off their own interests.
On the demo side we got to play with Will Eastcott’s awesome PlayCanvas engine and Mark Baker shared with us a set of cool Craftyjs templates to play around with.
Finally Danny Greg and Scott Robert talked to us about Github + the open web. (They also gave away the coolest swag)
 
 
After revealing our secret theme for the Game Jam that involved choosing as an inspiration a meme to create a hackable game (even though teams were free to choose other competition categories as well) we mingled in teams and had heated discussions over topics such as “Should every game have a remix button?”
 

During the course of the weekend about 12 teams in total across each side of the Atlantic built playable prototypes of open web games; We were blown away by what people came up with and wanted to share with you a slice of that awesomness;

  • Robocybe - is a hackable multiplayer robo shooter that let’s you edit the javascript in order to customize the game mechanics and well … the robots. http://moka.co:443/ . Made in 26 hours (non-stop) by  @mrmaxm
It was great to see some participants explore the theme of Hackable Games for the first time and come up with such interesting games. We can’t wait to see their final entries to the competition. If you want to join the game jammin’ action, the next round of Game Jams are happening in sync with one of our favorite partners, Global Game Jam; in Pittsburg with CMU, Atlanta with Georgia Tech, San Fransisco and rumors have it that there will be a Game On GGJ even in Lima, Peru!
If you are planning to run your own Game Jam for the competition here are some things we learned that might be useful to you:
  1. Having some speakers to introduce your event helps increase attendance and inspires people to create their games.
  2. Giving a theme to the event helps people come up with ideas. However, not all attendees will want to follow your theme so make sure to be open enough to allow everyone to make a game according to their interest.
  3. Having activities such as a spectogram make s a good conversation starter. In our case this was especially helpful to talk about topics relevant to the Game Jam such as ” Should every game have a hackable games button?”
  4. Having a repository of tools for people to hack on helps  A LOT. Here is what we used for this event;

Finally, a special thank you to Github, BabyCastles, MindCandy, The New School Game Club and Playcanvas for helping us running and spreading the word for the events and of course the Parsons DT Program and MozLondon for lending us their space.

Are YOU Boss Level?
We’re inviting game designers, developers and enthusiasts everywhere to take part in this year’s Game On competition. We’re looking for your ideas and playable protoypes for gaming experiences that push the limits of what open Web technologies can do.
All are welcome to submit their entries now at gameon.mozilla.org. The deadline is Feb 24, 2013.
Red carpet treatment for you and your game
Participants can enter in three different competition categories. Winners chosen by our esteemed panel of judges will receive prizes that include:
An all-expense paid, red carpet trip to San Francisco for GDC 2013.
The chance to have your game featured in the Firefox Marketplace
The opportunity to show your game to the awesome folks at Chillingo for potential publishing on their network
One year membership to top industry associations IGDA and UKIE
Promotion of your game in the Game On Gallery and across Mozilla networks
Plus special edition Mozilla swag
Challenge Accepted? https://gameon.mozilla.org

Are YOU Boss Level?

We’re inviting game designers, developers and enthusiasts everywhere to take part in this year’s Game On competition. We’re looking for your ideas and playable protoypes for gaming experiences that push the limits of what open Web technologies can do.

All are welcome to submit their entries now at gameon.mozilla.org. The deadline is Feb 24, 2013.

Red carpet treatment for you and your game

Participants can enter in three different competition categories. Winners chosen by our esteemed panel of judges will receive prizes that include:

  • An all-expense paid, red carpet trip to San Francisco for GDC 2013.
  • The chance to have your game featured in the Firefox Marketplace
  • The opportunity to show your game to the awesome folks at Chillingo for potential publishing on their network
  • One year membership to top industry associations IGDA and UKIE
  • Promotion of your game in the Game On Gallery and across Mozilla networks
  • Plus special edition Mozilla swag


Challenge Accepted?
https://gameon.mozilla.org

What are hackable games?!

Imagine games you could hack and remix to make even better — with open Web building blocks like HTML, CSS and Javascript serving as the world’s ultimate “level editor.” (Want to replace that zombie’s face with a picture of your dog? Go right ahead.)

What if we looked at games as open, creative systems that, like the Web itself, are hackable by design?” says Mozilla’s Chloe Varelidi.

“Games are traditionally at the forefront of tech, continually pushing the envelope of what’s possible,” she says. “Mozilla is inviting you to re-imagine the Web as the console, and use the power of the browser to revolutionize the way we make and play games.”

Game jam at the Mozilla Festival in November

Get involved

Imagine the Web as an open gaming platform for the world. Where game players seamlessly become game creators. Where your favorite games work on any device, anytime, anywhere. And where your own personal web-based creations earn you internet fame, fortune and the adulation of gamers around the world.
Sound like fun? Game on.
The Game On Competition wants YOU
Today, we’re proud to invite game designers, developers and enthusiasts everywhere to take part in this year’s Game On competition. We’re looking for your ideas and playable protoypes for gaming experiences that push the limits of what open Web technologies can do.
All are welcome to submit their entries now at gameon.mozilla.org. The deadline is Feb 24, 2013.
Find out more on The Mozilla Blog:https://blog.mozilla.org/blog/2012/12/12/gameon

Imagine the Web as an open gaming platform for the world. Where game players seamlessly become game creators. Where your favorite games work on any device, anytime, anywhere. And where your own personal web-based creations earn you internet fame, fortune and the adulation of gamers around the world.

Sound like fun? Game on.

The Game On Competition wants YOU

Today, we’re proud to invite game designers, developers and enthusiasts everywhere to take part in this year’s Game On competition. We’re looking for your ideas and playable protoypes for gaming experiences that push the limits of what open Web technologies can do.

All are welcome to submit their entries now at gameon.mozilla.org. The deadline is Feb 24, 2013.



Find out more on The Mozilla Blog:
https://blog.mozilla.org/blog/2012/12/12/gameon